The Twenty Realms

The Twenty Realms are twenty different realms that make up both The High Continent as well as the vast kingdom and empire of House Rand.

History
The Twenty Realms encompass many different cultures, religions, ethnicities and traditions. They have at times been influenced by foreign factors, such The Volvullig Migrations or Stonemarrow's establishment of colonies on The Hanging Continent, but for the most part have each retained their heritage and culture.

The Conquest Of House Rand
The Twenty Realms were united through being conquered by House Rand.

The Realms
The Goldlands

The Great Fjord

The Old North

The Edden Fields

The Dun

Grimland

Schofeld

The Eastern Coast

Stonemarrow

Berrowmalley

Blackmarsh

Solmony

Glymlund

Coldoak

Drachurst

Bymead

Falldale

The Broken Teeth

Bleachrot

Coalvalley

Specifics
Some of the Realms are considered part of other realms in terms of both geography, ethnicity and fealty. For example this includes House Moloney of The Great Fjord, which includes amongst its bannermen the houses of The Edden Fields and The Dun, both of which are considered separate realms, yet are essentially vassals and extensions of The Great Fjord's political territory. The same goes with House Collins, which rules over Grimland, which is both considered a sub-realm of The Old North and a realm itself. Such specifics are mainly political, but sometimes stray into questions of ethnicity, geography and borders.